@startuml
sprite $brackets [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000001111111111111111111111111100000000000
000000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFFC300000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE20000000
00000007FFFFFFEEEEEEEEEEEEEEEEEEEEEFFFFF90000000
0000000CFFFC200000000000000000000001AFFFE0000000
0000000FFFE10000000000000000000000000DFFF0000000
0000000FFF8000000000000000000000000006FFF0000000
0000000FFF5007BBBBBBBBA00ABBBBBBBB7005FFF0000000
0000000FFF500AFFFFFFFFE00EFFFFFFFFA005FFF0000000
0000000FFF500AFFFFFFFFE00EFFFFFFFFA005FFF0000000
0000000FFF500AFFFFFFFFE00EFFFFFFFFA005FFF0000000
0000000FFF500AFFFB666650056666BFFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFF80000000000008FFFA005FFF0000000
0000000FFF500AFFFC999980089999CFFFA005FFF0000000
0000000FFF500AFFFFFFFFE00EFFFFFFFFA005FFF0000000
0000000FFF500AFFFFFFFFE00EFFFFFFFFA005FFF0000000
0000000FFF500AFFFFFFFFE00EFFFFFFFFA005FFF0000000
0000000FFF5006999999998008999999996005FFF0000000
0000000FFF8000000000000000000000000008FFF0000000
0000000FFFE10000000000000000000000001EFFF0000000
0000000DFFFD411111111111111111111114DFFFD0000000
00000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000000
0000000019DDDDDDDDDDDDDDDDDDDDDDDDDDDD9100000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV_BRACKETS(_alias) ENTITY(rectangle,black,brackets,_alias,DEV BRACKETS)
!define DEV_BRACKETS(_alias, _label) ENTITY(rectangle,black,brackets,_label, _alias,DEV BRACKETS)
!define DEV_BRACKETS(_alias, _label, _shape) ENTITY(_shape,black,brackets,_label, _alias,DEV BRACKETS)
!define DEV_BRACKETS(_alias, _label, _shape, _color) ENTITY(_shape,_color,brackets,_label, _alias,DEV BRACKETS)
skinparam folderBackgroundColor<<DEV BRACKETS>> White
@enduml